Kreedz Climbing (aka KZMOD) is a full conversion Half-Life 2 modification for the Source engine. The whole premise of the game revolves around getting from point A to point B in the shortest time possible, in a linear route that can include any 1 of the mod's 15 disciplines or a mix of multiple disciplines in a single course. KZMOD is a very unique game - based off of the very popular "kz" maps from Counter-Strike 1.6, and as of 1.0 also using the exact same movement physics, KZMOD is what some would call a '3d puzzle/platform' game, involving no combat or violence whatsoever. It is a 'sport' type game, where players compete for the best times amongst the game's hundreds of courses.
Competition can get fierce. A mere fraction of a second can make the difference between winning or losing, as the game will track your scores with a 'toplist' plug-in when you play online. Toplist shows you your best times on any existing map course and compare them to those of other players in a smooth web interface from within the game. Aside from all the online action possible, we also feature offline competition for the soloist. The official World Records List is where one can record themselves completing a course using the in-game demo function and running our very own anti-cheat program. Submit it to the website and rank among some of KZMOD's best climbers, surfers, and bungee swingers. Kreedz Climbing is enjoyable for players as well as level designers, or for those that just like to socialize in a casual game environment.
One of the best parts of KZMOD is the creative freedom that level designers have. Any environment or scene you can think of can be incorporated into KZMOD for a discipline course, and we already have multiple maps spanning across many different environments - an asteroid belt, a beanstalk, a massive castle, realistic industry, or nature maps and the list goes on. Imagine a rat style map in a kitchen like the famous one in CS 1.6, or a freeze time view of many accidents waiting to happen or a storyline single player adventure, whatever you imagine can become a KZMOD reality. Combined with impressive looking environments and a massive list of versatile game modes, there are endless possibilities for designers. KZMOD had the most maps upon release than any other mod released for the Source engine and most likely still does. The number of maps continues to grow at a steady pace too with interested mappers from all Source games getting interested in doing "something different". The sky is the limit and in this game, it shows where a single map can have up to 20 different courses mixed with 15 different game modes in it. That's not possible anywhere else.
An important up and coming feature of KZMOD's 1.0 release is Tag Arena, which will be the games first official multi-player mode where Seekers are chasing Runners in a wildly fun battle of kz skill powered by many types of special abilities. As a Runner you will be bunny-hopping, surfing or jumping and using a wide variety of power-ups like Boots of Speed or Anti-Gravity to escape Seekers who have a very special Powerjump and can sometimes even see you through walls.
Get involved in the challenging, non-violent atmosphere of KZMOD. It's a rare thing these days and can be a nice break from other games. If you like a personal challenge in your game, rather than being set up to always win it, Kreedz Climbing is right up your alley.
It's just gamer vs. gravity.
KZmod 1.0 Game Mode/Map Type List:
Jumping -Regular jump course discipline (easy to extreme platform jumping) Bunnyhopping -Advanced jumping discipline (while bunnyhopping you never stop jumping) Longjump -Advanced jumping discipline (multi-strafing for long distance) Longjump Bhops -Extreme jumping discipline (multi-strafing for distance with bhop speeds) Bungee -Regular course discipline Surfing -Regular course discipline Slidemap -A one-slanted-piece surf map type Death Trap -Map type full of traps that can hospitalize you Flare Aim -Flare shooting ranges of any type imaginable Derby (vehicles) -Racing map type against mines and time, short tracks Target Race (vehicles) -Racing map type with mines and flare targets for reducing time Race (vehicles) -Races against time and other players, any style Dance -Stay on the dancefloor as long as you can Raceway (sliderace) -Get pushed through an environment full of traps at high speed Bhop Raceway -Same as a Raceway but less traps and a lot more bhop and especially speed Double-Duck -Players are not allowed to jump. Reach the end of the map with Double-Ducks 2-3man Cooperation -Players become solid and need to use boosting and teamwork to win Kzmod Soccer -Use your axe to "kick" the ball Pong -Classic video paddle game Connect Four -Classic board game
NOTE: Any desired combination of these game modes can be found in any map or even in one single course which opens up doors for massive amounts of free creativity and new game modes. The combination of a main Discipline and a(or many) minor one(s) can be a very interesting experience. Imagine a jump map with bungee, surf and bhop parts, and this mixed with flare aim and death traps.
For more information visit us at [link] or join the following channels on mIRC (Quakenet) for assistance: #kzmod.com (English and German) #xtreme-jumps (English German French and other languages) #kzmaps.fi (Finnish) #kz.ger (German)